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		<id>https://dndwiki.brokengod.net/index.php?action=history&amp;feed=atom&amp;title=Abilities_at_full_potential</id>
		<title>Abilities at full potential - Revision history</title>
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		<updated>2026-08-12T11:00:13Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://dndwiki.brokengod.net/index.php?title=Abilities_at_full_potential&amp;diff=814&amp;oldid=prev</id>
		<title>Scott: Created page with &quot;* AC 18 * HP 666 * Multiattack (3x pseudopod only against separate targets): **Pseudopod +14 2d12+10 bludgeoning damage + 3d10 acid damage (Range 20”) **Engulf (DC14 Dexteri...&quot;</title>
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				<updated>2018-12-03T11:42:27Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;* AC 18 * HP 666 * Multiattack (3x pseudopod only against separate targets): **Pseudopod +14 2d12+10 bludgeoning damage + 3d10 acid damage (Range 20”) **Engulf (DC14 Dexteri...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;* AC 18&lt;br /&gt;
* HP 666&lt;br /&gt;
* Multiattack (3x pseudopod only against separate targets):&lt;br /&gt;
**Pseudopod +14 2d12+10 bludgeoning damage + 3d10 acid damage (Range 20”)&lt;br /&gt;
**Engulf (DC14 Dexterity save) or 2d12 bludgeoning damage + 3d10 acid damage&lt;br /&gt;
*Regeneration&lt;br /&gt;
**3/day while fully immersed in water may spend full round (no other actions) to regain 3d10+30hp (recharge 6 before 2nd or 3rd healing action may occur)&lt;br /&gt;
*Engulfed:&lt;br /&gt;
**Engulfed victim is restrained, has total cover, can’t breathe and takes 6d10 acid damage + 4d12 bludgeoning damage&lt;br /&gt;
**DC20 strength check to pull victim trapped out of the Spawn but takes 3d10 acid damage + 2d12 bludgeoning damage&lt;br /&gt;
**Gains HP = ½ acid damage done to any creature engulfed; Any temporary HP above maximum disperse 3 rounds later&lt;br /&gt;
*Damage Resistance - Cold, Fire, Lightning, water based damage&lt;br /&gt;
*Damage vulnerabilities - Thunder, adamantine weapons&lt;br /&gt;
*Damage immunities - Acid, slashing, piercing&lt;br /&gt;
*Blindsight 120”, PP 8 &lt;br /&gt;
*Water transparency - DC15 perception check to find if it hasn’t moved or attacked&lt;/div&gt;</summary>
		<author><name>Scott</name></author>	</entry>

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