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		<id>https://dndwiki.brokengod.net/index.php?action=history&amp;feed=atom&amp;title=Chalk_Tablelands</id>
		<title>Chalk Tablelands - Revision history</title>
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		<updated>2026-08-12T09:07:59Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://dndwiki.brokengod.net/index.php?title=Chalk_Tablelands&amp;diff=1279&amp;oldid=prev</id>
		<title>Scott: Created page with &quot;===Overview===  The Chalk Tablelands rise up from the western coast of the Keshin Sea. A true borderlands, with thin strips of civilisation surrounded by the omnipresent wilde...&quot;</title>
		<link rel="alternate" type="text/html" href="https://dndwiki.brokengod.net/index.php?title=Chalk_Tablelands&amp;diff=1279&amp;oldid=prev"/>
				<updated>2019-06-28T06:52:15Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;===Overview===  The Chalk Tablelands rise up from the western coast of the Keshin Sea. A true borderlands, with thin strips of civilisation surrounded by the omnipresent wilde...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;===Overview===&lt;br /&gt;
&lt;br /&gt;
The Chalk Tablelands rise up from the western coast of the Keshin Sea. A true borderlands, with thin strips of civilisation surrounded by the omnipresent wilderness. The entire area sits atops the ruins of many former civilisations both human and other. The lure of hidden palaces and lost cities attracts many adventurers and fortune seekers, with many returning disappointed, beaten or not at all.&lt;br /&gt;
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===Settlements===&lt;br /&gt;
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The Skaedguard is slowly expanding its zone of control and brutally demanding tribute from nearby settlements. Those that fail to submit are brutally brought under thumb with killings and hostages commonplace.&lt;br /&gt;
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===Dangers, the wilderness and presences===&lt;br /&gt;
&lt;br /&gt;
A true borderlands, with thin strips of civilisation surrounded by the omnipresent wilderness.  The entire area sits atops the ruins of many former civilisations both human and other.  The lure of hidden palaces and lost cities attracts many adventurers and fortune seekers, with many returning disappointed, beaten or not at all.&lt;br /&gt;
&lt;br /&gt;
Gnoll bands infest the area, many were driven from the Focian Plains (far to the north of the Erensari) at the time of the great Helegu invasion over 200 years ago. Their numbers are being swelled by gnolls currently moving again from the north.&lt;br /&gt;
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Goblinoids, orcs and kobolds also regularly travel through the area to avoid the Erensari heartland.  They use the many hidden valleys and caves that eventually spill into the Rakis Rift to traverse insecret, far from the prying eyes of the settlements of their enemies.&lt;br /&gt;
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Recently wandering Stone Giants have wreaked havoc.  They have randomly caused destruction, made alteration to the landscape or even abducted inhabitants.&lt;br /&gt;
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Indications are emerging of a half-orc warlord known as Clade to the west of the Rakis Rift who is gathering to him fearsome outcasts like himself. No overt movements have been yet made beyond his zone of control but he has clashed with travellers and neighbouring tribes &amp;amp; territories. He is rumoured to be ruthless in killing anyone who crosses his territory without permission.&lt;br /&gt;
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===Here be dragons===&lt;br /&gt;
&lt;br /&gt;
Well known stop over and habitat for dragons, most notably copper, green and the occasional red.&lt;/div&gt;</summary>
		<author><name>Scott</name></author>	</entry>

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