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		<id>https://dndwiki.brokengod.net/index.php?action=history&amp;feed=atom&amp;title=July_16</id>
		<title>July 16 - Revision history</title>
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		<updated>2026-08-12T09:05:31Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://dndwiki.brokengod.net/index.php?title=July_16&amp;diff=295&amp;oldid=prev</id>
		<title>Scott: Created page with &quot;A fight with a Hypnotic Spectre and cultists, the little girl emerged requesting you to leave on behalf of Houtl-het accompanied by another mummy  You encounter the name Ammut...&quot;</title>
		<link rel="alternate" type="text/html" href="https://dndwiki.brokengod.net/index.php?title=July_16&amp;diff=295&amp;oldid=prev"/>
				<updated>2017-06-23T06:18:55Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;A fight with a Hypnotic Spectre and cultists, the little girl emerged requesting you to leave on behalf of Houtl-het accompanied by another mummy  You encounter the name Ammut...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A fight with a Hypnotic Spectre and cultists, the little girl emerged requesting you to leave on behalf of Houtl-het accompanied by another mummy&lt;br /&gt;
&lt;br /&gt;
You encounter the name Ammutseba – putting together that the cultists are part of the Cult of Ammutseba and that it is an elder being&lt;br /&gt;
&lt;br /&gt;
Puzzling out a series of levers, golden stars and patterns you find a secret passageway behind the altar ion the other side of the courtyard and make your escape into it as another column of armed undead lead by a wraith and heavily armed wights emerge from the lower temple depths and leave the former ruins &lt;br /&gt;
&lt;br /&gt;
You examine a series of carvings in the passageway and put together:&lt;br /&gt;
•	The temple that was a ruin and has been a ruin for millennia is restoring itself (with some assistance from cultists) – it is emerging from a time in the past&lt;br /&gt;
•	It belongs to Houtl-het; a mummy noble from Carkade &lt;br /&gt;
•	The Carkade disappeared 6000 years ago&lt;br /&gt;
•	A small undead army is emerging from the past lead by mummies from Carkade&lt;br /&gt;
•	You see the revered name of the last Carkade King (Xaman-Kinich’kan) in pictograph form and feel terror just from seeing it&lt;br /&gt;
•	A faction of Carkade elite who were part of an ancient Ammutseba cult were transformed by that being and sent forward through the time void to evade destruction by whatever event was annihilating the Carkade Empire&lt;br /&gt;
•	saw images of thirteen adorned devotees entering a cave and then in the darkness of the cave successive images show the numbers reduce from thirteen to one.  The one emerges from the cave in the garb of an Alin ‘Patron’ (this was the image of the creature in the main courtyard)&lt;br /&gt;
•	Originally this complex was the great house of Houtl-het and her family.  It included many dedications to the complex dedicated to the Alin Patrons.&lt;br /&gt;
•	Ammutseba dedications are a later date&lt;br /&gt;
&lt;br /&gt;
You hide out in a small magical hut and witness Houtl-het performing a ritual on a massive platform on a lower temple level (overlooking the deep valley below) where she is doing something to greatly enhance 8 skeletons (their faces are painted day of the dead style) by turning them into Dredge Skeletons (for game purpose 10HD not 2HD; much higher AC &amp;amp; attacks; smarter &amp;amp; quicker; more resistant to damage)&lt;br /&gt;
&lt;br /&gt;
You interrupt her but she evades you – but the ritual is incomplete; but the skeletons are still tough to overcome – much sturdier and abler fighters than a normal skeleton&lt;br /&gt;
&lt;br /&gt;
There are 2 huge pools out here, including one with a giant stone jaguar and one with a giant stone constrictor; you watch cultists take a small boat to climb them and light the fires in braziers hanging from their mouths and return to the darkest part of the temple&lt;/div&gt;</summary>
		<author><name>Scott</name></author>	</entry>

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