Difference between revisions of "Creatures and Monsters"
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==Drakes== | ==Drakes== | ||
===Wind Drakes=== | ===Wind Drakes=== | ||
| + | [[File:Wind Drakes.jpg|150px|right|thumb|Wind Drake in flight]] | ||
| + | Flights are lead by a Lore Keeper | ||
| + | |||
| + | Long serpentine bodies | ||
| + | |||
| + | Transparent and slightly amorphous | ||
| + | |||
| + | Air elemental nature | ||
| + | |||
| + | Rarely (if ever) land, spend their lives in perpetual flight | ||
| + | |||
| + | Have been known to provide tribute or service to Cloud Giants | ||
| + | |||
==Zombies== | ==Zombies== | ||
===Abattoir Zombie=== | ===Abattoir Zombie=== | ||
| Line 13: | Line 26: | ||
===Zombie Master=== | ===Zombie Master=== | ||
Command and power up zombies | Command and power up zombies | ||
| + | |||
Quicker and smarter than other zombies | Quicker and smarter than other zombies | ||
| + | |||
Might not stay *dead* like other zombies after being knocked out for the count | Might not stay *dead* like other zombies after being knocked out for the count | ||
===Zombie Juggernaut=== | ===Zombie Juggernaut=== | ||
| − | Has undead fortitude against all attacks | + | Has undead fortitude against all attacks |
| + | |||
| + | Can expel actions to massively regenerate | ||
===Vesper Zombie=== | ===Vesper Zombie=== | ||
| Line 24: | Line 41: | ||
===Hypnotic Specter=== | ===Hypnotic Specter=== | ||
Huger and stronger than regular spectres | Huger and stronger than regular spectres | ||
| − | Have a Hypnotic Glare that stuns | + | |
| + | Have a Hypnotic Glare that stuns | ||
| + | |||
Transitional-state makes all attacks by the 'uncharismatic' against them difficult | Transitional-state makes all attacks by the 'uncharismatic' against them difficult | ||
===Skulking Shade=== | ===Skulking Shade=== | ||
| − | Weak individually | + | Weak individually |
| + | Gain in strength the larger the pack | ||
| + | Do poison damage | ||
Latest revision as of 15:38, 5 April 2017
Contents
Drakes
Wind Drakes
Flights are lead by a Lore Keeper
Long serpentine bodies
Transparent and slightly amorphous
Air elemental nature
Rarely (if ever) land, spend their lives in perpetual flight
Have been known to provide tribute or service to Cloud Giants
Zombies
Abattoir Zombie
Gains hp equal to damage done
Reaper Zombie
Does necrotic damage in addition to normal damage
Bog Zombie (Bog Raider)
Has sneak attack and stealth
Zombie Master
Command and power up zombies
Quicker and smarter than other zombies
Might not stay *dead* like other zombies after being knocked out for the count
Zombie Juggernaut
Has undead fortitude against all attacks
Can expel actions to massively regenerate
Vesper Zombie
Drain other zombies to throw necrotic energy at enemies
Specters and lesser incorporeal undead
Hypnotic Specter
Huger and stronger than regular spectres
Have a Hypnotic Glare that stuns
Transitional-state makes all attacks by the 'uncharismatic' against them difficult
Skulking Shade
Weak individually Gain in strength the larger the pack Do poison damage