Difference between revisions of "Carkade"
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[[Teyrin elves]] had defeated a Mummy Lord and his court somewhere in the vicinity of the [[Erensari]]. | [[Teyrin elves]] had defeated a Mummy Lord and his court somewhere in the vicinity of the [[Erensari]]. | ||
| − | A Vision, one of the great undead that dwelt in the dark of the sacrificial chamber in Houtl-het's temple exposed Ophion and [[ | + | A Vision, one of the great undead that dwelt in the dark of the sacrificial chamber in Houtl-het's temple exposed Ophion and [[Heian]] to visions of ancient Carkade, complete with pyramids of corpses, the skies alight with towering flames and death rapidly approaching from beyond. |
Revision as of 02:15, 30 July 2017
Contents
Carkade (Ancient and fallen empire)
Carkade crumbled as a civilisation so long ago (6,000 years ago) even the elves know them only as a name and from their ruins, scattered across the world.
The Elite of Carkade were an *secret possums* race of humans whose culture at its height had an obsession with death and sacrifice. The Gods and Goddesses of Death and Destruction were elevated, feared, revered and worshipped during their reign.
Carkade had a strong tradition of seeking out the forbidden and unknown including contacting powerful beings in the cosmos in an eternal search for power and glory (including making pacts, providing service, learning from, allying and alternately opposing).
The elder being Ammutseba was one such being that one Carkade faction was in thrall to and created a widespread cult dedicated to it. Contact with Ammutseba was one reason some Carkade magicians were so powerful in necromantic magic.
Cruel subjugation, enslavement and mass sacrifice were the fate of most Carkade foes.
Huge step pyramids were the architectural centres of Carkade religious and sacrificial life.
Contact with the Alin
An elder race Carkade had contact with were the Alin. The *still not revealed possums* (powerful *not yet uncovered* elite) became “the Patrons” of some Carkade factions. This introduced the Horned God (and others) to the world of Faerun and Ammutseba (and others) to the Alin. Terror and death across worlds followed.
An arrogant race, Carkade were ultimately brought low when caught up in a conflict between their Alin patrons and a swathe of their Alin patrons enemies.
War, death and destruction on a colossal scale quickly found the Carkade homelands bringing about what appeared to be utter destruction.
Mummies of Carkade
Faced with an existential crisis the elite who were secret members of the Cult of Ammutseba made a pact with that elder being. While the rest of their race, lands, cities and culture were immolated, the elite and important servants were saved from oblivion with the gift of immortality. They were turned into undead - the mummies of Carkade created from the elite, lesser undead from the servants and shades & shadows from the slaves.
The King and Queen became immensely powerful Mummy Royalty, the inner-circle of prominent and powerful nobles became Mummy Lords, other nobility became Mummy Nobles while servants and some others were transformed into normal mummies and other undead of varying stability.
Put into stasis deep beneath the ruins of their great houses and then set adrift in the timevoid (the cracks between space and time), the Mummies of Carkade are awaiting a summons from the elder being (Ammutseba) that created them.
In game
Houtl-het is a Mummy Noble
Teyrin elves had defeated a Mummy Lord and his court somewhere in the vicinity of the Erensari.
A Vision, one of the great undead that dwelt in the dark of the sacrificial chamber in Houtl-het's temple exposed Ophion and Heian to visions of ancient Carkade, complete with pyramids of corpses, the skies alight with towering flames and death rapidly approaching from beyond.