June 16

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A battle at the gates with a skeleton guard force including 2 Hill Giant Skeletons and a supporting cast of zombies (including hobgoblin and goblin zombies)!

There were some people as well who fled behind the inner temple gates.

The courtyard is paved with polished stones that show a dew drop shaped face with a heavy neck & chest piece resembling a mortar free wall and an elaborate headpiece that turns into 13 stars.

You later put together this is connected to a constellation relating to the “patrons”. There one painting of same preserved on the ceiling of the hypostyle hall that contains gates leading deeper down into the temple, though it is very faded as the paint covering it has largely faded.

There are many stone terror bird statues (in a heavy Aztec-style) in the courtyard area and fallen obelisks slowing mending themselves covered in graphic scenes of violence against the enemies of Carkade.

Altars are built into a large alcove and depict a constellation which was unknown to Ephut-ki.

You holed up in what resembled stables/barracks and found 4 tomb slabs in 2 of the rooms that contained skeletons. After finishing off a few skeletons that charged at you when you entered you worked out that there was a combination of necromantic and abjuration magic at play – the skeletons were stupidly old (i.e. at least 6000 years old) but very well preserved, while the necromantic slab seemed to be the means to reanimate them as undead.

Another chamber contained that undead skeletons that you recognised were uncontrolled.

The 2nd last stable contained many human and hobgoblin corpses on meat hooks and 2 butchers slabs

The final stable contained a workshop and a large number of canopic jars contained vital organs and blood